Icala loLuntu loLwaziso

icala lomdlalo

Imibutho ebandakanya abathengi kunye nabasebenzi ibona ukuphuculwa okungama-240% kwiziphumo ezinxulumene nokusebenza. Ukwanda kwemveliso, ukugcinwa okwandileyo, intsebenziswano eyandisiweyo, ukwanda kokukhetha uphawu, ukwanda kwexesha kwindawo kunye nokwabelana ngokwabelana noluntu. Ukufumaneka kwedatha enkulu kudityaniswe nezibonelelo zomdlalo weqonga kukhokelela kwinkqubela phambili enkulu kolu shishino.

Ngoku ka GartnerNgo-2015, ngaphezulu kweepesenti ezingama-50 zemibutho elawula iinkqubo ezintsha ziya kudlala ezi nkqubo, ngokukaGartner, Inc. Ngo-2014, inkonzo ekhutshelweyo yokuthengisa iimpahla zabathengi kunye nokugcinwa kwabathengi kuya kubaluleka njenge-Facebook, i-eBay okanye iAmazon, kunye ngaphezulu kwama-70 eepesenti kwimibutho ye-Global 2000 iyakuba nesicelo esinye esihlanganisiweyo.

Le infographic evela Ibhola ekhatywayo ichaza i-Gamification, kutheni iinkampani zamkela itekhnoloji, kwaye yintoni

ibhola yeqakamba

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